Vehicle And Props Design: Post Production and Profiling- Final Project
[Ng Jia Xuan / 0375273 ]
[Bachelor of Design (Honours) in Creative Media]
[Vehicle And Props Design ]
[ Post Production and Profiling ]
TABLE OF CONTENTS
- Instructions
- Progress
- Final Outcome
- Feedback
- Reflection
1. INSTRUCTIONS
2. PROGRESS
EXTERIOR FINALIZING
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| Fig 2.1: Exterior Adjustment Comparison |
PROPS FINALIZING
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| Fig 2.2: Props Adjustment Comparison |
For the props, one of my biggest problem is lack of volume and in order to fix that sir advice me to pay attention on how the components was linked together, how does the props constructed. I added some bump at the connection area.
*I decided to focus on the gun instead of doing both and it's suggested by sir too.
3D REFINING
Exterior
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| Fig 2.3: Exterior 3D Attempt #1 |
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| Fig 2.4: Exterior 3D Attempt #2 |
After I build up the 3D & color it in blender, sir suggest me to focus on the detail. Similar to the props, how does the components is connected and use extrude, insert tools more too.
After I finish in blender, I have some touch up in procreate. For example: The golden tile on the carriage, the clock on the pipes and the pieces beside the vehicle too.
Interior
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| Fig 2.5: Interior 3D Attempt #1 |
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| Fig 2.6: Interior 3D Attempt #2 |
| Fig 2.7: Interior 3D Attempt #2 |
Similar to the exterior, sir suggest me too work on the details too. For example, the level, the couch etc.
After I finish in blender, I also did a small touch up in procreate.
*I couldn't receive the fluffy effect for the couch in blender (even After watching tutorial) so I decided to draw it.
CONCEPT ART ILLUSTRATION
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| Fig 2.8: Concept Art Sketch |
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| Fig 2.9: Concept Art (Polished) |
For my concept art, I decided to place my car in the forest and surrounded by sack& crate, to represent the traders travel around in the woods with item that they want to trade or sell. After finishing it, I add some mud splash on the vehicle as mud is common in the woods ( Just a fun detail ).
*At first, I was planning to add fortress or the kingdom border at the back, but it's too overwhelming so I decided to keep the sky area clean (as a white space).
3. FINAL OUTCOME
4. FEEDBACK
EXTERIOR FINALIZING
Add a sign of a logo on the trunk as it is a bit empty now
PROPS FINALIZING
Put more attention on how the components was connected. For example, the how the holding part extrude from the body.
3D REFINING
Use extrude & insert tools more, to give a detail of how those pieces are build together
LAYOUT MAKING
Make it clean, reduce the saturation to let the key item pop out
5. REFLECTION
EXPERIENCES
Overall it is a fun module! I wasn't interested in making or drawing vehicle before so it's a brand new experience for me. I know I am a beginner but there are so MUCH MORE technique and knowledge that I need to learn, keep improving!!
Thank you sir Kannan for guiding me throughout the whole module, letting me realize the mistake or where I can improve, sometimes I didn't even realize small details can effect a lot. Perspective, volume etc the features that is fundamental and needs to keep improving.
For the 3D, I was so lost at first not gonna lie, I know nothing about it. Thank you sir Kannan for teaching us too, I know a lot more tools in blender and it also helps my other module, I am very grateful that I was able to learn that TT.
In conclusion, it is a new and fresh experience, I suffer but enjoy at the same time!
OBSERVATIONS
Texture and rendering is important!! After I add the texture on my 3D interior, I feel it's popping out more, use tools such as overlay or softlight and explore other layers too. It will bring surprise!!
After I render my 3D (setting up the lights and smooth out my vehicle) it's so different. Utilize the tools in blender and TOUCH UP. Touch up the details (such as the textured tile, screw, couch) will improve the quality of the work (it applies to all art work).
FINDINGS
Just like I mention in the experience, fundamental is VERY IMPORTANT. I didn't realize it's THAT IMPORTANT (I know it's important, but not that much). It can really affect the whole quality of the work and keep improving on those fundamental is also an important habit!



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